A COMPOSER’S GUIDE TO GAME MUSIC

 27,95

A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. A Composer’s Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

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Description

Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer’s Guide to Game Music, Winifred Phillips-herself an award-winning composer of video game music-provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field.

Additional information

language

English

pages

288 pages, paperback

authors

Winifred Phillips

publisher

The MIT Press

released

08-2017

isbn

9780262534499

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